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1. Love for pos miners?? - in Player Features and Ideas Discussion [original thread]
I agree, an indy-class ship with 150000m¦ cargo, a dream.
- by Toc Rotac - at 2008.01.20 22:41:00
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2. Jita solution - in Player Features and Ideas Discussion [original thread]
Well, i know what you want to tell me, and that link you posted is good one. BTW, did you get the news of hughe traffic-reports and lags at Amarr yesterday? For myself i realy try to avoid Jita where ever i can and have my base at Tash-Region, bu...
- by Toc Rotac - at 2008.01.20 22:29:00
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3. Jita solution - in Player Features and Ideas Discussion [original thread]
@Le'Cotiere. I fully agree with you! But that's not the point. Do you like watching the problem move from one solarsystem to another, by telling that this is a problem of humanity? "Broken engine? You are humen, use your feet, but pay the car!" ...
- by Toc Rotac - at 2008.01.20 18:18:00
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4. Jita solution - in Player Features and Ideas Discussion [original thread]
Originally by: Anaalys Fluuterby They have already said that they are NOT going to "force" anyone to leave Jita, or alter Eve so Jita is less attractive either because it doesn't work This is like you rent a car having a broken engin...
- by Toc Rotac - at 2008.01.20 16:22:00
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5. Jita solution - in Player Features and Ideas Discussion [original thread]
Nice ideas so far. Originally by: NightF0x There is no solution for Jita .. In fact the DEVs are tired of putting resources into it ... If this is true, eve is a dead game.
- by Toc Rotac - at 2008.01.20 15:55:00
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6. Jita solution - in Player Features and Ideas Discussion [original thread]
Originally by: Kransthow If the lag becomes unplayable, people will stop going and will go to other trade hubs. Well, the lags are unplayable since months, and in fact, this does not stop people from going there. In the opposite, it be...
- by Toc Rotac - at 2008.01.20 13:02:00
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7. Jita solution - in Player Features and Ideas Discussion [original thread]
This topik should be for gathering ideas to solve the Jita problem. Please try to avoid talking about servers, data troughput or something about hardware, if this could be a solution, it would have been already solved. Let's try to solve it witho...
- by Toc Rotac - at 2008.01.20 12:12:00
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8. GUI multitasking improvements - in EVE Technology Lab [original thread]
Hello there, as often noticed by everyone, the client lags in many situations from a "short hang" to several seconds. Nearly any function which shows a new window or content in space causes the client to stop and wait until the whole content is s...
- by Toc Rotac - at 2007.06.03 09:29:00
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9. German translation: Issues - in EVE Localization Development and Discussion [original thread]
Hi there, as far i can see, you gave the whole thing to an professional translater, this was a good and a bad idea. Result of this is a perfect translation, but in this content it's a kind of wrong. I found a lot of mistakes inside the GUI, you r...
- by Toc Rotac - at 2007.06.01 13:18:00
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